0

IN THIS ISSUE


Select Articles

Mechanical Engineering. 2009;131(11):22-28. doi:10.1115/1.2009-NOV-1.
FREE TO VIEW

This review discusses the concept of virtual world and its increasing implementation in the engineering domain. Current virtual worlds are computer-based simulated environments accessed by numerous users through an online interface. Virtual world applications cover a broad spectrum of activities. Globally distributed engineering teams can use virtual worlds as immersive and interactive platforms for concurrent product design, for virtual prototyping and manufacturing, and for workforce training. Virtual worlds are making a paradigm shift in new product development and are becoming an integral part of computer-aided engineering. Virtual worlds provide an opportunity for businesses to reduce production cycle time and increase user input earlier in the development process. NASA is using simulations of remote landscapes in virtual worlds to evaluate extra-terrestrial transportation options and operators. The review also highlights that virtual worlds have the potential of transforming the 2D Internet into a 360° multisensory 3D immersive experience, with all the richness, depth, and extendibility that it implies.

Commentary by Dr. Valentin Fuster
Mechanical Engineering. 2009;131(11):30-34. doi:10.1115/1.2009-NOV-2.
FREE TO VIEW

This review explains the concept of virtual distance and its increasing usage in the research and development field. Virtual distance occurs when individuals work together and communicate primarily through electronic media. After five years of research, results show that virtual distance is not about geographic distance alone. Instead, it has three major components: physical distance involving differences in space, time, and environment; operational distance including the psychological gaps that arise from day-to-day problems in the workplace; and affinity distance embodying the emotional disconnects among virtual team members who have no relationship with one another. The review also discusses that Techno- dexterity, boundary breaking, globalization, and authenticity are four key competencies effective leaders use to manage virtual distance. It also illustrates the concept of coactivating leaders, which emphasize not only global experience but also the ability to bond with and understand diverse cultures. They also use both forward and reverse mentoring to both teach and learn from their employees.

Commentary by Dr. Valentin Fuster
Mechanical Engineering. 2009;131(11):39-43. doi:10.1115/1.2001-Nov-3.
FREE TO VIEW

This article elaborates benefits of building technology or research parks for innovations. Governments and universities around the world are turning to research parks due to their ability to revitalize local economies. They are betting that shared parking lots, open offices, restaurants, bars, parties, and activities will make it easier for people to mix, mingle, and strike creative sparks. Research parks resist recessions longer and recover faster. As governments and corporations hope to use science park development to spur economic growth, it is important to understand factors that make these research parks successful. Governments see science parks to move up the economic food chain. Most experts, who have studied science parks, agree on the need for business leadership, civic support, and strong university links. Singapore is using education and science parks to shift its economy to software, advanced materials, and biomedical products. It recruited top scholars for its schools and offers 1000 free Ph.D. scholarships to students who promise to work in Singapore for 10 years.

Commentary by Dr. Valentin Fuster

Sorry! You do not have access to this content. For assistance or to subscribe, please contact us:

  • TELEPHONE: 1-800-843-2763 (Toll-free in the USA)
  • EMAIL: asmedigitalcollection@asme.org
Sign In